Just a game
games The video release from WikiLeaks of the US military bombing unarmed journalists in Iraq has been met with much hostility. One of the comments getting passed around commonly is how much the sequence plays like a video game. In truth, it is just like a video game.
After witnessing the debacle that is Modern Warfare 2, it is easy to understand and assume that the first Modern Warfare is a bit of an enigma. In the midst of the military celebration is a sequence that speaks against war very eloquently. I've spoke on it before, but briefly, here are the two scenes.
The first level is that of an intense firefight. The player assume control of a random Marine and struggles to gain ground, fighting against a never-ending supply of enemy combatants, tanks, and artillery. Slowly, and with constant fire all around, the player must push forward to capture various points of the map until the level concludes.

The second level is from a gunship high above the fight. The player himself cannot die. Rather, the level is lost if the player does not provide appropriate cover fire for the Marines below. In a grainy black and white monitor, the player must fire various cannons from the gunship, eliminating white dots that represent the enemy. As this goes on, the pilot of the gunship comments on the action in a dry tone, mocking the death of the soldiers.
What makes this such an interesting sequences is that the player is able to, in a loose sense, "experience" the action of the soldier on the ground with the detachment of the gunship above. War is hell, so they say, and when death is immediate and almost probable, it is more intense than cushioned hundreds of feet above a battle. It is an antiwar sequence because it shows the common detachment of war, the ease of it, by eliminating any danger.
So, when the video of the WIkLeaks "Collateral Murder" appeared, this sequence immediately jumped to mind of many people. We've seen in recent years the detachment of war. Predator Drones fly unmanned and bombing people, "enemies" and civilians, and not much fanfare is made. And while many people can make not that the video from WikiLeaks shows innocent people dying, or the military covering up the video, or the ethics behind leaking a video while we are in a current war, this is not what concerns me the most. What concerns me is this detachment. In the video, the pilots and people are laughing at the people dying below, callously dismissing the death of the innocent and children who "dare" to bring minors into the battlefield, a battlefield that didn't become one until the military opened fire. The people "over there" may be our "enemy", but they are human, they are people, we are bound by the common connection of flesh, bone, and blood, and though we may need to strike and kill to preserve our precious "way of life", we need not do so with callousness and malicious intent. To do so is to lose our humanity and undermine our very purpose as a society.
The military pushes this detachment, supports it, covets it, and uses video games, such as the official US Army sanctioned game, to recruit. When does it end and become no longer "just a video game?"
Modern Warfare 2,
patriotism,
war 


